Beckon (P&P)

Beckon (Conjuration, Charm)

Sphere: Animal

Range: 1-mile radius

Components: V, M

Duration: Instantaneous

Casting Time: 4

Area of Effect: 1 creature

Saving Throw: None

This spell affects one creature of semi-intelligence or lower (INT 4 or less). The creature must either be able to be affected by an animal friendship spell or be a domesticated pet of the caster since the spell imbues the beckoned creature with neither a favorable attitude toward the caster nor the ability to communicate with him or her. When beckon is cast, the creature hears the caster calling and rushes to his or her side as fast as possible. Creatures outside the spell's range do not "hear" the beckon and are not summoned.

The material component for this spell is a piece of food that is favored by the animal or pet.

Source: Boyd, E. L. (1997). Powers & Pantheons. Renton, WA: Wizards of the Coast, Inc.