Analyze Opponent (P&P)

Analyze Opponent (Pr 1; Divitination)

Range: 10 yards/level

Components: S, M

Duration: 1 round

Casting Time: 4

Area of Effect: One creature/level

Saving Throw: Neg.

This spell facilitates the quick analysis of a single opponent by the spell-caster. At 1st level, the priest can divine one salient weakness or strength of a single opponent. At 3rd level and every two levels thereafter up to 9th the spellcaster can determine an additional strength or weakness. The target of this spell is entitled to a saving throw vs. spell. If the saving throw is successful, the spell is wasted and nothing is learned.

For example, if this spell was cast by a 5th-level priest on a troll, e might learn that trolls can regenerate (a strength), that they are particularly, susceptible to fire (a weakness), and that this particular troll was partially blind in his left eye. The last nugget of information might translate into a +1 bonus to hit, at the DM's discretion, if the priest attacked so as to exploit the troll's weakness.

According to legend, one of the earliest priests of Tempus to win the Red Knight's favor employed this spell prior to battling a rakshasa. With it he divined that diabolical race's weakness to blessed crossbow bolts, a fact that is now known by many adventurers through the Realms.

The material component of this spell is the priest's holy symbol, which needs simply to be touch to cast the spell.

Source:Boyd, E. L. (1997). Powers & Pantheons. Renton, WA: Wizards of the Coast, Inc.